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Crisis Core: Final Fantasy VII |
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By
Square Enix
Average Customer Rating:     
List Price: $19.99
Our Price: $12.99
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- Complete the FINAL FANTASY VII experience and reunite with the most recognized RPG characters created by world-renowned character designer Tetsuya Nomura
- Witness stunning graphics, inspiring visuals, and gorgeous CG cut scenes coupled with top-notch voice acting in a 16:9 widescreen presentation, made possible by the PSP system hardware
- Innovative D.M.W (Digital Mind Wave) system enhances the action-packed, engaging, real-time battle system, allowing players to unleash special attacks or call upon iconic Final Fantasy summons
- Take on challenges with the all-new “Hard Mode” developed exclusively for the North American audiences
- Acquire unique accessories made available through 300 side missions to further enrich the gameplay experience
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Product Description Seven years prior to the events of FINAL FANTASY VII — The Shinra Company is rapidly increasing its influence through its monopoly on mako energy and military might. With the burgeoning city of Midgar as its base and symbol of prosperity, Shinra is on the verge of establishing absolute dominance over the world. SOLDIER is a group of skilled combat operatives within Shinra. The elite within the group — those strong enough to be deemed SOLDIER 1st Class — are respected and idolized by the citizenry. Zack is a young SOLDIER 2nd Class who aspires to become a 1st. He spends his days carrying out assignments under the guidance of his 1st Class mentor, Angeal. During an operation in Wutai, a large number of SOLDIER members, led by 1st Class operative Genesis, go missing. The severity of the situation prompts Shinra executives to deploy even more SOLDIER operatives in hopes of bringing an end to the war with Wutai—and conducting an investigation into the mass desertion. The ones assigned to the mission are Zack, Angeal, and the 1st Class hero who is known the world over as Sephiroth... What truths lie behind Genesis's disappearance? What secrets bind the three SOLDIER 1st Class operatives? For Zack, a cruel and fateful struggle awaits...
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    Final Fantasy VII: Crisis Core, 2010-08-23 This game was by far THE best Final Fantasy game I have EVER played. Crisis Core filled in the story of the original Final Fantasy VII. And if you're wondering, its called Crisis Core because Zack, Cloud, and the other famous characters are at the 'core' of the 'crisis' for the planet, and EVERYTHING revolves around them.
    Great game from start to finish, 2010-07-22 I wasn't sure if I wanted to get this game or not because a lot of my friends had mentioned the leveling system being so bad it ruined the game for them. I ended up getting one of their copies of the game since they didn't like it so much and tried it out for myself. I have to say that I'm really glad I did!
First of all I want to address the leveling system since that seems to be everyone's make or break with this game. The way it basically works is during combat there is a roulette that spins constantly and depending on the results you get from each spin, different things happen. Getting a 777 is the only way for Zack to level, and getting 2 of the same number is the only way to level up your materia. However, what a lot of people don't realize is that there is actually an invisible experience counter recorded in the background, it just doesn't do the exact same thing you're probably used to. Instead it increases your chance of getting a 777 with the roulette spins. So because of this you actually will get 777's as often as you need to throughout the game. I've beaten it on both normal and hard and in both runs I NEVER had any issues with leveling up enough. And you can easily level your materia up by running the shinra training mission and just standing there, letting the roulette spin and level it up for you if you feel your magic is falling a little behind. So I really don't see why so many people hated the game for this system so much, it actually works pretty well and is easy to manipulate. I guess if you're really into the traditional leveling system and just can't stand the idea of this one then you might want to avoid this game... but I think it's a bit silly to miss out on this amazing storyline for something that actually does work if you gave it a chance.
So now that that's covered, let's address the actual combat. In my opinion it was more of a hack and slash than an RPG style of fighting. You could scroll through various attacks (physical, magical, healing, buffs, etc etc) and click them to use them. The combat was setup in a "real time" style, so you don't take turns like in most final fantasy games. You can block with the triangle button, which I did quite often. Basically don't expect FF7 fighting, expect more of a *chop chop chop chop SPELL chop chop HEAL spam buttons* thing. I really liked it myself.
"What kind of audience would want to buy this game?" Well as anyone would expect, Crisis Core is going to have a lot more meaning to people who are fans of the Final Fantasy 7 storyline and have already completed the original game. However, because it's a prequel, anyone could actually play it and fully understand it, and enjoy it for what it is. So I'd say if you like a good storyline and a somewhat hack and slash style of fighting system then go for it!
"What kind of graphics should one expect?" Some seriously amazing graphics for a PSP game is what you should expect! I was really surprised at the quality of this game and I think you will be too. Of course the graphics aren't as nice as say... a PS3 game, but you'll still be pretty impressed with what you get.
"Is the storyline interesting?" Of course this will always come down to opinion, as with any storyline. The basics for this one, without giving any spoilers... you basically play as Zack Fair, a Soldier 1st class for the group Shinra. You work along side your fellow 1st Soldiers Genesis, Angeal and Sephiroth. Throughout the story you begin to learn more about your partner's pasts, your own and Shinra itself. You find out what Shinra is actually doing and what is destined for Zack. I personally really enjoyed the story presented from this game and I think if you like a darker plot you will too. Especially if you're a FF7 fan; there are so many moments you'll enjoy that other people won't really understand the meaning behind.
"What's the replay value of this game?" I personally felt it had pretty good replay quality. I've beaten it twice and intend to play it again, and the 2nd time I played it I still got many hours of enjoyment and new content that I hadn't experienced the previous time. Though if you're the kind of person who plays with a walkthrough... I don't honestly know how the replay value will be. I don't use them myself because I want to discover it all on my own.
Overall I really enjoyed this game and I think most other people will too if they can get past their natural expectation of what Final Fantasy leveling / fighting should be, and just try it out for what it is. I give it 5 stars in all subjects.
    Great experience, 2010-08-26 I could complain a bit about the mechanics of the game, having a constant roulette deciding how much help you get in each fight and how often you level up is a little silly... But, it's great. It plays great, and if you've played Final Fantasy VII than you must play this game. It doesn't only play through a few obvious scenes that you're expecting but it also expands the story and makes you fall absolutely in love with Zack.
If you haven't played Final Fantasy vII it may still be enjoyable... but, I'd recommend downloading that first on the PSN for 10 bucks, playing through it, and Then going back to this game.
    Awesome Game, 2010-06-26 Awesome graphic, good story. It was quick tho, you can finish everything in 30-35 hrs. Every psp owner should have this game for one of their game collection!
    Not what I was expecting., 2010-06-27 While this game does expand on FF7, it's only by story.
The battle system is no longer turn based, and instead replaces by more of a star ocean style system. This means, you basically use attacks to constantly juggle the enemy. If there is a chance the enemy does break free, you just tap dodge or hold guard for the enemy's attack. Then the enemy stands there waiting for you to start juggling them again. Bosses are harder to juggle, but it turns it into a attack, attack, attack, guard, repeat until dead, fight. There are more issues I won't get into here.
The DMW system is horrible, enough said.
The camera is dumb. It stops when hitting a wall instead of zooming in. This leaves you running in a circle just to rotate the camera, if there is even enough room then.
Hard mode is pointless. Don't waste your time unless you really like this game. I usually only play the hardest modes in games. This one though, just adds more tediousness to the battles instead of making them harder.
Basically, if you like FF7, buy it. If you like Star Ocean, buy it. If you like real RPG's where there is some strategy on how to fight, you may not like it.
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Amazon Minimum Age: 144 Binding: Video Game Brand: Square Enix EAN: 0662248907222 ESRB Age Rating: Teen Label: Square Enix Legal Disclaimer: We do not in any way represent that any part we sell is legal to possess in your jurisdiction. Check with you local authorities to ensure it is legal for you to possess before buying! Manufacturer: Square Enix Number Of Items: 1 Platform: Sony PSP Publication Date: 2008-03 Publisher: Square Enix Release Date: 2008-03-25 Studio: Square Enix |
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2-Year Replacement Service Plan - Covers Electronic Items $0–$49.99
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